Some of the highlights of my trailer work at Crytek (developer of the Crysis games). All the footage was rendered within the game engine (CryENGINE) in real-time. I used Autodesk 3dsmax (modeling and technical art), Adobe Photoshop and Sony Vegas (Editing).
Cinematography, lighting and editing by Joe Garth. See more at www.joegarth.com
Music by Sonic Symphony
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